Risen from the Depths
It’s All About Adventure!
While thousands of people all over the world enjoy the competitive head-to-head nature of KeyForge, there are times when many would rather play as team, play with the family, or perhaps flex a deck’s muscles in a different game environment.
Enter KeyForge: Adventures, a KeyForge product range that will live side-by-side regular KeyForge products, and uses your regular KeyForge decks.
KeyForge: Adventures was first introduced by former publisher FFG during the ’20 – ’21 pandemic as print-and-play adventurers. The first two adventures, RISE OF THE KEYRAKEN and THE ABYSSAL CONSPIRACY, were welcomed by fans who not only gather together to overcome the challenges with their families, but also engaged in many solo-games.
Today, we’re proud to announce the upcoming commercial release of both RISE OF THE KEYRAKEN and THE ABYSSAL CONSPIRACY products for our KeyForge: Adventures line.
In addition to the cards you may have experienced while engaging in the print-and-play edition, we have developed a set of Nightmare Cards for each adventure, making for VERY challenging games against which to measure your strongest decks!
The two adventurers will ship to retailers (English language only at this time) in Fall ’22, but we have managed to produce a limited supply of a “Gen Con Special Edition” of the two decks that we’ll have available at the Ghost Galaxy booth at Gen Con 2022. Visit us if you can!
Dont forget to check out the product pages for the two KeyForge: Adventures by clicking on the links below.
Rise of the Keyraken
RISE OF THE KEYRAKEN is a KeyForge: Adventure in which 1-3 players collaborate to defeat a great evil threatening the construct and denizens of the Crucible.
The monstrous Keyraken must be defeated before it rises to the surface. By harnessing the power of their own decks, clever teamwork, and by strategically manipulating a special Keyraken Tide card, players may overcome this emerging terror!
The Abyssal Conspiracy
THE ABYSSAL CONSPIRACY is a KeyForge: Adventure in which 1-3 players collaborate to defeat a great evil threatening the construct and denizens of the Crucible.
A malign undersea cult seeks to open five ancient seals to bring about a dark domination of the Crucible. Players must prevent the cult from achieving their objectives by bravely descending into the murky depths of an ancient sea, and there investigate a series of locations in order to locate the foul tendrils of the cultist plot.