Master Rulebook Update 17.3

Published On: March 22, 2024

The KeyForge Master Rulebook (MRB) is the comprehensive rules of play for the game of KeyForge. It is the game’s most authoritative source and contains a detailed glossary, official errata, frequently asked questions, and a timing chart. It is primarily a reference document to help players find answers to specific questions. We update this rulebook periodically as new cards sets are released and as new questions arise about how to resolve various card interactions that occur during games.

Note that if you’re new to KeyForge, the best ways to learn how to play the game are to read Learn to Play KeyForge and to watch our video tutorial.

WHAT’S NEW IN VERSION 17.3?

This is a housekeeping update to the MRB with a couple of rule clarifying erratas. These changes should answer several common rules questions for cards as well as clarify rule interactions for similar cards.

UPDATED GLOSSARY

Bonus Icons, Capture, Key Cost, Drawing Cards, Fight, Purge, Scrap, Stun, Swap, and Upgrades.

Frequently Asked Questions

Animator, Awakened Titan, Forbidden Tome, Haedroth’s Wall, Sabira the Medium, Well of Memory.

Ecto-Charge

Ecto-Charge is a card originally introduced as an Anomaly (an ultra-rare card type) in the Winds of Exchange set. Later, it appeared as a common card in the Grim Reminders set, and its minimum Æmber requirement was removed. This change left two versions of the card in existence. After gathering data from the community on both versions, we decided to restore the minimum Æmber requirement.

Previous text:

Play: Forge a key at +20Æ current cost, reduced by 1Æ for each card in your discard pile. If you do, purge Ecto-Charge.

New text:

Play: Forge a key at +20Æ current cost, reduced by 1Æ for each card in your discard pile (to a minimum of 6). If you do, purge Ecto-Charge.

Scoop Up

Scoop Up is another installment in the abduction mechanic for House Mars. As with all the abduction cards, a simple idea has lead to a very complex rules interactions. In Winds of Exchange the use of Token Creatures and the ease that players could take control of enemy creatures made the former wording on Scoop Up insufficient.

Previous text:

Play: Put a friendly non-Mars creature and an enemy non-Mars creature into your archives. If that enemy creature would leave your archives, return it to its owner’s hand instead.

New text:

Play: Put a friendly non-Mars creature and an enemy non-Mars creature into your archives. If either card leaves your archives and you are not the owner of it, put it into its owner’s hand instead.

Into the Warp’s printed text was, unfortunately, ambiguous in how it should resolve.

Previous text:

Play: Each player discards the top card of their deck. Destroy each creature that shares a house with the discarded card.

New text:

Play: Each player discards the top card of their deck. Destroy each creature that shares a house with at least one of the discarded cards.

Cauldron is a new Untamed card in Grim Reminders. The original text failed to consider a game state that extremely clever KeyForge players can accomplish. The new text adds “or more” to account for that occurrence.

Previous text:

Omni: Put the top card of your deck faceup under Cauldron. If there are 3 cards under Cauldron, play them one at a time as if they were in your hand.

New text:

Omni: Put the top card of your deck faceup under Cauldron. If there are 3 or more cards under Cauldron, play them one at a time as if they were in your hand.

As always there are other concerns in the community that may not have been addressed in this update. Be assured that Ghost Galaxy has heard the concerns and has almost daily discussions internally on a wide variety of cards and interactions. Other changes have been discussed, but at this time we have decided to not take any additional action. We will continue to watch events, listen to the feedback of event staff, and monitor the community as we evaluate possible future changes.

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